News image #0
15.06.2022

Hello ninjas,
Today we have introduced another patch to the game with the following changes:

* Mist Demon Set and Dragon Ninja Set boots got +300 Walking Speed.
* Chat lags on swiping fixed.
* Stash refreshing when getting rewards from tasks fixed.
* Pain outfits tweaked [Arsetus].
* Task bug for 1000+ level fixed.
* Stats window reworked.
* Melee damage added to item attributes.
* Enslaved Giant Drill-Beaked Bird added to task list.
* Another part of the item changes.

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News image #0
10.06.2022

Hello ninjas,
Today we have introduced another patch to the game with the following changes:

* Forever stun bug fixed.
* Douteki Tei In, Garouga and Gatsuuga fixed on specific Kiba transformations.
* Kiba transform at 180 level changed to not pernament.
* Rework of items. This stage will be divided into several parts, and this is only the first one.
* We decided to change the walking speed in the game. Players walking speed is often so high that it is almost comparable to flying on a hawk. However, traveling shouldn't be too long but when it comes to fighting - we wanted to balance that. We have taken a few steps:
- Shunshin no Jutsu removed. We know players have relied on this technique, but we compensate it. We felt that beginner players had multiple goals that they should reach faster, so player base speed increased from 220 to 270.
- Agility effect on walking speed lowered from 200% to 100% and level effect on walking speed lowered from 100% to 50%. This will significantly reduce players walking speed, but only in combat because of new walking speed (without a fight) attribute to boots.
- The final effect will be that instead of the maximum normal speed of 700, there will be 500 in combat and 800 without a fight with. Taking into account the above changes, we concluded that instead of waiting for the fight to disappear 20 seconds, now we only need to wait 10 seconds and the fight will not appear until the opponent is in the correct range.
* Thanks to the efforts of our team, we made sure that the goods gained in the game were safer than ever before.
- There were times in the game where there was not enough space for incoming presents to the depot. So we decided to create a special container in the depot, a mailbox, to which the presents will be sent. Although it may be full, it is a much smaller chance than before. Remember, it is up to the player to keep order in the depot.
- After successful transactions, when buying in markets, the money appears in the stash in the depot. This is another procedure aimed at minimizing the chance of losing goods in the game.
* Fixed a bug that prevented the purchase of Hero and Criminal skins.
* Yugao and Ino: The users of Kanchi no Jutsu are not tank characters but with the appropriate talents, they took the form of tanks, therefore it was nerfed. User dodges every 5th attack, not 4th.
* Fixed descriptive status in VIP List.
* New tasks system, based on the new module.
- Level requirements must be met in order to start the task.
- There are also tasks that are only intended for PACC players.
- For completing the task you get exp and items as a reward.
- The stackables rewards go to the stash automatically.
- You can check the list of prizes for the task on the website.
- If the task is marked with a golden skull by one of the NPCs, the rewards are increased.
- The number of tasks taken at a time and to be done per day is limited.
- Limits are more favorable to PACC players.
* Map corrections.
* More readable chat.
* We have received reports that the pills are not producing the desired results for players. Therefore, we are increasing their efficiency by 5% as part of the regeneration of life and chakra.
* Password recovery has been corrected to be able to change the password after redirecting from the email.

To connect use the client which you can download here:
Download
06.01.2022

Hello ninjas,
Today we have introduced another patch to the game with the following changes:

* Health gain for level increased from 60 to 65.
* Health bonus from transform after level 500 increased by 5%.
* Advanced Vip system with avatars, afk state and status.
* Time limit for map level changes during PVP more sensitive.
* Cooldown reduction affects the speed of offline ninjutsu training.
* Running option changed as a start option (change that facilitates the game for beginners).
* Expansion of the trade window with NPCs.
* New transformation bar.
* Training Chakra Control on the trees changed (initiate jump information for novice players).
* Increased cooldown of resummon in the case of summon death.
* Chakra drain and gain talent values changed to 1/2/3% from 2/4/6%.
* Restoring pills restore health and chakra over time, not instantaneously.
* Gaara: Suna no Tate - teleport disabled.
* The required level makes it impossible to equip items.
* More advanced searching players with ninja dogs and other searching ways.
* Bugfixes, like a small depo window bug, disappearing items from ground, "You are already logged" bug.
* Toxic Toad changed to Giant Toad.
* Removed elixirs, their ingredients are now a simple way of earning money (rin) for low-level players.
* New skins: Yasuo for Sasuke, Batkuro for Kankuro, Woody from LF2, Saitama from One Punch Man.
* Character change cards have been introduced to the NSC Shop. Character change price has been reduced to 1200 NSC from 3450 NSC.
* Zombie Bear is tested as the first neutral monster in the game. It should attack only after being hooked.
* New commands added to the commands module.
* Tenacity works on stun time, slow and slow time.
* Fixed some using items on map.

To connect use the client which you can download here:
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