News image #0
03.07.2022

Hello ninjas,
Today we have introduced another patch to the game with the following changes:

* Developed boss bar with the option to turn it off in the options.
* New depo building, crafting moved there.
* After death player always lose exp. High-level players discourage low-level players from playing, despite the current settings. In this situation, we decided to change these settings. Each player will have additional exp stages until they reach the maximum level they previously achieved on this character. If it is 10 or more levels, you will get +3 exp stage. If it is 5-9 levels, you will get +2 exp stage. If it is 1-4, you will get +1 exp stage.
* Another part of the item changes. Melee and jutsu damage bonus from items fixed.
* Monster changes: Adult Monks changed to Elder Monks. Black Knights changed to Jashinists.
* New market system. Please, note that now the bids are for the NSC, not the NSGC!

To connect use the client which you can download here:
Download
News image #0
15.06.2022

Hello ninjas,
Today we have introduced another patch to the game with the following changes:

* Mist Demon Set and Dragon Ninja Set boots got +300 Walking Speed.
* Chat lags on swiping fixed.
* Stash refreshing when getting rewards from tasks fixed.
* Pain outfits tweaked [Arsetus].
* Task bug for 1000+ level fixed.
* Stats window reworked.
* Melee damage added to item attributes.
* Enslaved Giant Drill-Beaked Bird added to task list.
* Another part of the item changes.

To connect use the client which you can download here:
Download
News image #0
10.06.2022

Hello ninjas,
Today we have introduced another patch to the game with the following changes:

* Forever stun bug fixed.
* Douteki Tei In, Garouga and Gatsuuga fixed on specific Kiba transformations.
* Kiba transform at 180 level changed to not pernament.
* Rework of items. This stage will be divided into several parts, and this is only the first one.
* We decided to change the walking speed in the game. Players walking speed is often so high that it is almost comparable to flying on a hawk. However, traveling shouldn't be too long but when it comes to fighting - we wanted to balance that. We have taken a few steps:
- Shunshin no Jutsu removed. We know players have relied on this technique, but we compensate it. We felt that beginner players had multiple goals that they should reach faster, so player base speed increased from 220 to 270.
- Agility effect on walking speed lowered from 200% to 100% and level effect on walking speed lowered from 100% to 50%. This will significantly reduce players walking speed, but only in combat because of new walking speed (without a fight) attribute to boots.
- The final effect will be that instead of the maximum normal speed of 700, there will be 500 in combat and 800 without a fight with. Taking into account the above changes, we concluded that instead of waiting for the fight to disappear 20 seconds, now we only need to wait 10 seconds and the fight will not appear until the opponent is in the correct range.
* Thanks to the efforts of our team, we made sure that the goods gained in the game were safer than ever before.
- There were times in the game where there was not enough space for incoming presents to the depot. So we decided to create a special container in the depot, a mailbox, to which the presents will be sent. Although it may be full, it is a much smaller chance than before. Remember, it is up to the player to keep order in the depot.
- After successful transactions, when buying in markets, the money appears in the stash in the depot. This is another procedure aimed at minimizing the chance of losing goods in the game.
* Fixed a bug that prevented the purchase of Hero and Criminal skins.
* Yugao and Ino: The users of Kanchi no Jutsu are not tank characters but with the appropriate talents, they took the form of tanks, therefore it was nerfed. User dodges every 5th attack, not 4th.
* Fixed descriptive status in VIP List.
* New tasks system, based on the new module.
- Level requirements must be met in order to start the task.
- There are also tasks that are only intended for PACC players.
- For completing the task you get exp and items as a reward.
- The stackables rewards go to the stash automatically.
- You can check the list of prizes for the task on the website.
- If the task is marked with a golden skull by one of the NPCs, the rewards are increased.
- The number of tasks taken at a time and to be done per day is limited.
- Limits are more favorable to PACC players.
* Map corrections.
* More readable chat.
* We have received reports that the pills are not producing the desired results for players. Therefore, we are increasing their efficiency by 5% as part of the regeneration of life and chakra.
* Password recovery has been corrected to be able to change the password after redirecting from the email.

To connect use the client which you can download here:
Download
expand news