Hello ninjas,
Thank you for having fun together in Naruto Story.
Today we have introduced another patch to the game with the following changes:
* Client optimization.
* Bug fixes.
* Orochimaru: Mandara no Jin damage reduced by 28%, from base 6900 AU to 4968 AU.
* Orochimaru: Hashirama Senju's Isshi Tojin cooldown increased from 14s to 15s.
* Orochimaru, Yugao: Ku no Tachi true damage decreased from 30% to 10%.
* Naruto, Konohamaru: Oiroke no Jutsu cooldown increased from 7.5s to 8s, Bunshin Taiatari damage suited to the jutsu class, 12144 AU. After Rasengan is activated cooldown appears. After the hit is dealt the cooldown appears. Cooldown reduced from 11s to 9s. After Oodama Rasengan is activated cooldown appears. After the hit is dealt the cooldown appears. Cooldown reduced from 18s to 13.5s.
* Sasori: Gishu Senbon damage decreased from 43608 AU to 19872 AU.
* Sasori, Kankuro: Kugutsu no Jutsu cooldown increased from 2s to 4s.
* Chouji: Baika no Jutsu cooldown increased from 2s to 4s.
* Ino: The stun in Shinten Bunshin no Jutsu no longer ignores the enemy's stun immunity. Jutsu user paralysis and the time the user cannot deal melee damage has been reduced from 5 seconds to 2 seconds.
* Temari: Okamaitachi reduces resists only to the targets in the center of the attack. Damage increased from 16008 AU to 17112 AU.
* Kiba: Adult Ninken melee damage increased from 500 to 3000. Health increased from 180% to 200%. Juujin Bunshin multiplies Ninken's melee damage x 2.0.
* Zabuza: Hisenken now highlights Zabuza's sword until he picks it up. Fixed bug with the sword disappearing sometimes too early.
* Kakashi: After Kamui Raikiri is activated cooldown appears. After the hit is dealt the cooldown appears. Cooldown reduced from 14s to 11s.
* Kimimaro: After Tessenka no Mai Hana is activated cooldown appears. After the hit is dealt the cooldown appears.
* Sasuke, Kakashi: After Chidori is activated cooldown appears. After the hit is dealt the cooldown appears. Cooldown reduced from 11s to 9s.
* Neji: After Jyuken is activated cooldown appears. After the hit is dealt the cooldown appears. Cooldown reduced from 11s to 10s. Jyuuken does not disappear when we are not in range.
* Neji, Hinata: After Hakke Rokujuuyonshou is activated cooldown appears. After the hit is dealt the cooldown appears. Cooldown reduced from 13s to 10s. After Hakke Hyakunijuuhachishou is activated cooldown appears. After the hit is dealt the cooldown appears. Cooldown reduced from 19s to 14.5s.
* Obito: Serufukamui grants dodging attacks for the duration of the jutsu.
* Weekevent disabled.
* Monsters behavior improved so they don't freeze. The fix requires testing.
* Shino: Bugs health increased from 180% to 200%. Melee damage increased from 200 to 500. Insects health increased from 180% to 200%. Melee damage increased from 400 to 2000. Mushi Bunshin no Jutsu multiplies Bugs and Insects melee damage x 2.0.
* Kimimaro: Keyaki no Mai double damage bug fixed.
* Yugao: Funyu no Jutsu decrease cooldown to use scrolls by 20%.
* Sakura, Tenten, Chouji: Pernament bonus of area damage changed from 100% to 40% area damage.
* Sakura: Pernament heal bonus increased from 25% to 30%.
* Tenten: Added pernament 5% attack speed.
* Chouji: Increased pernament health bonus from 30 to 35%.
* Charge regenerates chakra like with old Aid Kits talent in base.
* Sakura: Enhanced Strength changed to Shannaro. Passive attacks of this jutsu changed to hitting the ground after jumping. The attack slows enemy by 50% for 2s. Damage depends on Chakra Control.
* Halloween box dissapears from the NS Shop. Depo has turned back into a chest of the knights of the zodiac.
* Improved Konoha Mall.
* Transform HP bonus increased.
Note: If the system has stolen your talent points, don't worry. After midnight, you will get minimum 2 talent reset options. Resetting your talents will return all your points.
To connect use the client which you can download here: